Poker Probabilities And Technical Terms

The probabilities of receiving a specified poker hand in the deal are as follows:


Straight flush 1 in 65,000 deals
Fours 1 in 4,164 deals
Full 1 in 693 deals
Flush 1 in 507 deals
Straight (sequence) 1 in 254 deals
Threes 1 in 45 deals
Two pairs 1 in 20 deals
One pair 1 in 1 3/10 deals
Or, 10 in 13 deals

The draw, of course, modifies these proportions, and gives the player increased chances. But it would require too much space to give the chances in these cases.

Technical Terms Known In Poker

THE AGE – Designation of the player whose place is after the dealer. The age never passes.
THE ANTE – The bet made by the dealer, and applicable to any of the stakes put up in the game, at the entrance of the players.
BLAZE – A hand which holds all the picture cards, an ace being considered as a court card. It beats two pairs. The blaze is rarely played, and should be ruled out.
BLIND – This is the stake put up by the age. He doubles it, if he wishes to play. Not want­ing to play, he abandons it. All the players double the blind.
CALL – This term means that one player sees the bet of another, and will not advance the bet. Then the cards are shown. But it is only the last bettor, or the one nearest to the player to the right of the person who has raised, wlio can call, and so calling, no one else betting higher, this closes the game.
CHIPS – Counters
To CHIP IN – To put counters on the table. Equivalent to entering into the game.
DISCARD. -To throw out cards from the hand first dealt.
DRAW. - To take new cards.
ELDEST HAND. - The player to the left of the dealer.
FILLING. -To improve the hand by means of the cards drawn.
FREEZE-OUT. - Five players each take the same number of cards, and play until one of them has won all the chips or counters. Those who lose are “frozen out.”
GOING BETTER. When a player raises or bets an amount higher than the. player to the right of him, lie “raises.”
GOING IN. - The elder hand makes his “blind good”; that is, he accepts the wagers of the rest, and adding more chips,i makes his blind good. Any one entering the game “goes in.”
GOING OUT. -The reverse of the above.
LIMIT.-Before a game is commenced it is agreed that so many chips shall be the limit. Above this no bet can be made; but the amount of the limit-in the betting may be made over and over again. No game ever should be played without a limit.
MAKING GOOD. - Putting up the number of chips any one else has bet.
ORIGINAL HAND. - The first five cards dealt before the draw.
PAT HAND. - Is a hand as it is first dealt, by supposition only a perfect hand; as a straight, a flush, or a full. A pat hand may have nothing in it. “I play pat,” means that a player does not want any cards in the draw.
PASS. -When a player does not come in at all, or gives up his hand after a raise, this is a pass.
THE POT. - All the chips on the table.
To SEE. - Is equivalent to calling a bet.
To STRADDLE – To double the ante.
There are innumerable cant terms peculiar to localities. To keep two small cards and an ace is called holding up “a kicker.” This draw is made by the player, hopeful of getting two pairs, with the additional ace or king. The term two pairs, “queens up,” means that the queens are the highest cards of the two pairs. “Tens up” would mean that the tens were the highest cards. A full, “kings up” a flush, “ace up”; can be at once understood. When a big bet is made which drives out the other players, they are sometimes said to be “blown out.”

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