| In casino
craps, the players place their bets and the casino bank "covers"
them. In addition to covering every player's bet, the casino-banked
craps game offers many other types of proposition bets. These bets,
along with the basic "pass" and "don't pass" bets,
are explained in the accompanying diagram.
There are four people actively running the game. The boxman, who sits
behind the middle of the table, is the boss. He keeps a constant watch
over the game. The two dealers on each side of him pay off the winners
and "rake" in the losers' chips. Each dealer handles all
the players on his side. The table is divided by the center box of
proposition bets and also by the stickman, who stands on the players'
side of the table.
The stickman controls the action of the dice and the pace of the game.
After seeing all bets are down, the stickman pushes a few sets of
dice to the shooter. That players selects a pair of dice and is ready
to roll them across the table so that they hit the wall at the opposite
end. If, on the first roll, you make a 7 or 11, you've rolled a "natural"
and you win. What you win is the equivalent amount of chips you have
bet on the pass line.
If you roll a 2, 3 or 12 on your first throw, that is called "craps"
and you lose. The dealer picks up your pass-line bet. However, the
shooter does not relinquish the dice. He continues to roll until he
"sevens out."
If, on the first roll, you shoot a 4, 5, 6, 8, 9 or 10, that is your
established "box point." The object then is to keep rolling
the dice until you make that number again. You lose, however, if you
roll a seven before making your box point.
These are the basic rules of craps. There are many other bets which
can be made, all of which are explained in the diagram.
Our advice is to play the line and the come, either pass or don't
pass. These are the two best areas to bet, offering the best possible
odds to the player. If you're betting the pass line, always take you
full odds in back of your pass line bet. Some casinos offer double
odds or higher; if so, take advantage of this option. One last piece
of advice: increase your bets on wins, do not double up on losses.
SEVEN
This one-roll bet pays odds of 4 to 1, correct odds are 5 to 1 with
the difference giving the house a 16,66% edge.<
ELEVEN
This is another one-roll bet. It pays 14 to 1, but the true odds are
17 to 1 with a house percentage of 16.66%...bad bet!
PLACE BETS
The 4 and 10 pay 9-5, true odds 10-5, yielding a house edge of 6.66%.
The 5 and 9 pay 7-5, true odds are 7.5-5 (house edge 4%). The 6 and
8 pay 7-6, true odds are 6-5 (house edge 1.51%.
BUY BETS
Player pays 5% "vigorish" to get true odds on all numbers.
Only the 4 and 10 make buy bets worthwhile. They reduce the house
edge to 4.76%.
HARD WAYS
This bet can be made on the 4, 6, 8 and 10. Payoff is 9 to 1 on the
6 or 8 and 7 to 1 on the 4 or 10. The house edge is 9.09% and 11.11%,
respectively. Another bad bet.
COME BETS & DON'T COME
Even money bet with the exact same house percentages of 1.414% and
1.402%, as the pass line bets.
PASS LINE
Pays even money (house edge is small, 1.414%). One of the best bets
on the table.
DON'T PASS
Pays even money (house edge 1.402%). Slightly better odds than pass
line bet odds.
THE FIELD
A one-roll bet that pays even money or 2 to 1 on 2 or 12. House edge
is 5.55%.
ANY CRAPS
This is a one-roll bet. if a 2, 3 or 12 hits, you'll get 7 to 1 odds.
House edge is 11.11%, which makes this a bad bet.
BIG 6 & 8:
Player bets in boxes marked as such as receives even money instead
of 6 to 5 true odds. House has a 9.09% edge.
HORN BET:
Although the 2, 3, 12 and 11 may be bet separately, this area is also
known as the "horn." A player makes a horn bet by handing
the bet to the dealer, calling out, for example, "$4 horn bet."
This would give him $1 on each of the four one-roll propositions.
Payoff is 30 for 1 on a 2 or 12, A 3 or 11 pay 15-for-1. True odds
are 35 to 1 (2 & 12) and 17 to 1 (3 & 11). The house edge
on all four bets is a whopping 16.66%. Obviously a bad bad bet. Not
recommended!
ODDS:
When a point is made (either the shooter's point on his first roll,
or a come point on a succeeding roll), a player can take the odds.
He will receive 2 to 1 on 4 and 10; 3 to 2 on 5 and 9; 6 to 5 on 6
and 8. He lays the same odds when he bets against the point.
Rules and Strategies
|